Node Group: Background Control

Background Control

Download

Node Group for Blender Cycles to control a HDR (or Image) Background. Allows to Control strength and color individually for Lights and Environment.

Inside Node Group:

Access with: select Node Group, hit Tab. Two Nodes are Orange, Mapping and Environment Texture. In Mapping you can rotate the Background by editing Rotation – Z. In Environment Texture select the HDR or Image you want to use for Scene Background.

Inputs:

  • Threshold

Set Limit for Light. Greater than this Value is considered as Light, Less than is considered Environment

  • Environment

Set Strength for Environment

  • Environment Color

Set adjustment Color for Environment

  • Lights

Set Strength for Lights

  • Lights Color

Set adjustment Color for Lights

  • Background

Set Brightness of Visible Background

Output:

  • Shader

Output Shader, connect this to World output – Surface

 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s